*Language of an uncouth nature maybe present below*
I loved the first Portal game. So when Portal 2 came out I was pretty excited, but I never got around to playing it until now.
The moment the game started, I knew I would love Portal 2 more than Portal 1 because of the addition of Wheatley. It’s hard not to love a mechanical eyeball voiced by Stephen Merchant. GLaDOS and the turrets were great in Portal 1, and they are still awesome in this second installment.
The portal puzzles were fun as always and the addition of a small storyline made escaping more fun. I loved the addition of different gels you need to utilize to figure out the new puzzles. I also liked that you get a bit more background information about Aperture Science and GLaDOS. The single-player campaign portion of Portal 2 is twice the length of the first game which the first time took me about 5 hours since I got stuck a few times. But after trying to get all the single player Steam achievements and playing through the co-op campaign I logged about 30 hours of game play. Not bad for a game I got as a birthday gift.
The main difference of Portal 2 is addition of a co-op campaign. I’m not someone who does a lot of co-op campaigns because I don’t have many friends who wait years later to play games, and Zippy doesn’t really do much. He only plays Plant vs. Zombies. Even then, all he does is just watch the the zombies lumber towards the house and gets miffed when the peashooter causes a zombie’s heads to pop off.
Anyhow I managed to find a “Derpy” co-op buddy to play the co-op campaign with me via Steam. The first time we met up I was on the PS3, while my friend was on Steam. It was a bit interesting since I could hear him speak on the mic, but I was stuck having to put my controller down and responding to him on the PC. I don’t think my sharp wit came across very well when there was a typing delay.
Everyone who played the co-op campaign said it was very fun. They were right. It was especially fun when we trolled each other and got each other killed while GLaDOS continued insulting our “testing” skills. When they said co-op was required for this game, they meant it. There are several times when the puzzle requires both players to do something simultaneously in order to solve a puzzle. So it made for “fun” gaming when someone (me) zoned out and realized we needed to do something together to move on.
Some of the puzzles were pretty confusing, but I think that was mostly due to the fact that we were over thinking some of the simpler puzzles. Most of the puzzles of the main co-op were not too difficult, it took some brain work and some good timing. I found the harder puzzles to be part of the DLC, which we accidentally did as our “second” course. We were a bit baffled to why the skill level of the puzzles increase so dramatically from the 10 minute puzzles we played the first time around.
There isn’t really much to say about Portal 2 other than that it’s fun! And more fun with a friend! If you liked Portal 1, you’ll love Portal 2. With that said, I am going to hug my companion cube since it only had a cameo appearance in Portal 2 and GLaDOS wouldn’t let me take it with me. She so mean sometimes.
I also want to make a comment about Steam Support. The PS3 copy of Portal 2 included a Steam copy. When I tried to activate my Steam copy, I ran into a problem where it stated that the code had already been activated in another account, which was impossible. I received the game in a sealed box as a gift. So I made an account at Steam Support and told Steam about the problem. When I told them that I did not have the purchase receipt because it was a gift, I was told to take a picture of the activation code with the ticket number handwritten on the stub and to send it to them. The process took about 3 days since I always had to reply after I got home from work. But the Steam support rep I had always replied to me within 24 hours. It might be a bit frustrating to get a separate Steam support account just to ask a question, but they helped me out pretty quickly. By my next co-op play date, I had a Steam copy so we could actually talk to each other during game play. Also when I replied with a thanks to Steam, they replied to say “your welcome!” This interaction I had with Steam support made me love Steam a little bit more. So when is the next Steam sale because I want you take more of my money!
Frustrated Comments: “Fucking Hell! I forgot how to jump!” (This was to the amusement of my co-op buddy.) “Goddammit!” “Do’h!” “NOOOO IT WASN’T SUPPOSE TO END THIS WAY!” “OW OW OW OW OW OW” (Turrets shooting at Chell hurts me too.)